

Season 5: Multiplayer Map - Area 51
From January 2026 - October 2026 I have been designing and developing the Multiplayer experience for the Season 5 map Area 51.
My responsibilities included the implementation and development of the Breakthrough, Conquest, Escalation, and Rush game modes. In addition to this work I also contributed to the UFO Easter Egg which can be accessed in the level.
This work included a large amount of basic paper map and design research, basic whitebox implementation, pod work with various teams to polish the map, and gathering playtest feedback for analysis and iteration.
As a secondary role in Season 5, I worked across all maps providing extra polish, design feedback, and bug support.