









The Profane City
The Profane City level was the climax level for Davrin’s questline. I inherited this map from an LD after the concept phase was completed and initial white boxing was done.
As such the main story points and design flow had been pre-approved and my goal was to help realize this work as it was presented to me.
I worked a lot with creating meaningful moments which incorporated Assan and Davrin, create moments that help realize actions the player took previously in the game, and implement the final fight with the Gloom Howler.